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Portable Network Graphic  |  2009-05-07  |  2MB  |  1153x980  |  24-bit (239,387 colors)
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OCR: These renders illustrate the kind you might expect rom Clan Wars: Bloody mayhem Siege engines are used by the attacking force to destroy the enemy castle mines your opponent may have left lying blocks (or in this case parts castles) around) makes for wickedly vicious This probably pretty good deathmatch experience The only summary of DMA as company By taking question that hovers over the game the basic building blocks 0f games the concerns once again, the graphics. concepts and ideas the teams are these post- Unreal days DMA'S insistence encouraged to play and create in an on functional visuals over 3D accelerated industry where new ideas are hard to flash may leave some gamers cold come by it's policy that attracts and TOY CASTLES By taking the basic building blocks of a